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Recent updates

AI Rework - Queue-Based Interruptible Behaviour Forests
Haven't done a tech post before, but I've been working on rebuilding the AI systems this week and thought I came up with something worth sharing since I haven't...
May 2025 Update
Happy Labour Day/Golden Week. I wanted to write this devlog just before the submission to DD62, but itch ate it when I wanted to publish it, so this is a rewrit...
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